This page lists feedback entries tagged with editor-initiated sorted on creation date
Speaker :
-- Ari Virtanen
Speaker :
-- Don Tapscott
The Future of Firefox
Speaker :
-- Tristan Nitot
Speaker :
-- Reshma Sohoni
Speaker :
-- Rod Beckstrom
Speaker :
-- Jesse James Garrett
Speaker :
-- Blaise Aguera y Arcas
Speakers :
-- Dominik Grolimund
-- Tariq Krim
-- Rodrigo Sepulveda
-- Felix Petersen
We've saved time in the schedule for some short, intense presentations you will surely enjoy. First, the highest voted presentation from Monday night's Ignite event will take the stage.
Afterwards, some of our breakout session speakers will share 2 minute versions of their talks, as a preview of those who might like to attend, and to give you a glimpse of what you're missing if you're attending a conflicting session.
Hold on to your seats for a quick and wild ride.
Speakers :
-- Jeremy Keith
-- Simon Wardley
-- Andreas Weigend
-- Matt Biddulph
-- Matt Webb
-- Patrick Chanezon
-- Ankur Shah
Speaker :
-- Kathy Sierra
Speaker :
-- Tariq Krim
Speaker :
-- Brady Forrest
Speaker :
-- Tim O'Reilly, CEO, O'Reilly Media
How Web 2.0 Technologies are Used Inside Enterprises Today ? Mashups enable companies to solve problems quickly and efficiently, and also deal with problems that are impossible to figure out using traditional technologies.
This session will cover the basics of mashups and the technology behind them, real-life examples of how mashups are used within enterprises today and what the mashup infrastructure looks like.
In an enterprise environment, mashups can be seen as an extension and a compliment to SOA, and not just as simple Google Maps applications that are viewed on the web. This approach enables self-service IT that lets business users build the situational applications they need to solve the problems at hand.
A key problem in enterprise mashup building is how to get access to abundance of unstructured data both inside and outside the company firewall. And, this is a problem that can now be solved in minutes rather than hours or days.
How this is done will be shown in a short demonstration.
Game design has dealt with a lot of the interaction issues that designer-developers are just beginning to face today. Ideas like flow, easter eggs, and feature discovery have been used and refined for years by game designers to achieve some of the same user experiences web designers are pursuing now.
This session looks to games and other related fields for both inspiration and practical strategies for improving web design.
Speakers :
-- Alice Taylor
-- Sampo Karjalainen